These notes are from the Public Test Realm. They are not live yet and may change before release.
Patch 12.1 PTR Class Tuning & Dungeon Tuning — July 31, 2026
118 changes · 13 classes · 48 sections
1 of 13 class sections open
BloodHero Talents — San'layn
San'layn Blood Death Knight has been overperforming in AoE and low target cleave, so we're pulling back the damage it gains from Blood Beast and Frenzied Bloodthirst.
- Nerf:
Blood is Life — Blood is Life now accumulates 15% of the damage dealt from the Blood Beast (was 25%).
- Nerf:
Frenzied Bloodthirst — Frenzied Bloodthirst's Death Strike and Death Coil damage bonus reduced to 5% per stack (was 6%).
- Nerf:
Visceral Strength — Visceral Strength now grants 10% Strength (was 12%).
Unholy
Unholy Death Knight's area damage has been higher than intended, so we're reducing several of its damage-over-time effects while increasing its personal melee damage and its tier set.
- Buff:
Auto-attack damage increased by 100%.
- Nerf:
Virulent Plague — Virulent Plague damage reduced by 10%.
- Nerf:
Forbidden Knowledge — Apex Talent: Forbidden Knowledge — Graveyard damage reduced by 15%.
- Nerf:
Epidemic — Epidemic damage reduced by 12%.
- Buff:
Necrotic Bolt — The Venomous Abyss set bonus — damage of Necrotic Bolt and Withering Grasp increased by 25%.
Devourer
Devourer low target cleave is a little higher than intended so we are making adjustments to bring it closer in line with expectations.
- Nerf:
Eradicate — Eradicate secondary target damage reduced by 15%.
- Nerf:
Final Hour — Annihilator: Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).
Devourer (PvP)
With the recent buffs to Consume and overall damage, Consume no longer needs such a large increase in PvP combat, so we're reducing it. It now also matches the damage of Devour in PvP combat.
- Nerf:
Consume — Consume damage reduced by 40% in PvP combat.
- Nerf:
Devour — Devour damage reduced by 8% in PvP combat.
Havoc
Havoc is a little further behind in damage than our target, we will be increasing the damage on their primary abilities.
- Buff:
Blade Dance — Blade Dance damage increased by 6%.
- Buff:
Death Sweep — Death Sweep damage increased by 6%.
- Buff:
Chaos Strike — Chaos Strike damage increased by 6%.
- Buff:
Annihilation — Annihilation damage increased by 6%.
- Buff:
The Hunt — The Hunt damage increased by 12%.
- Buff:
Essence Break — Essence Break initial damage increased by 10% and secondary damage increased by 30%.
Balance
We are reducing Balance's damage overall, with a slightly larger reduction in spread target cleave. Balance still excels in spread cleave compared to other specs, but their edge will be a little smaller.
- Nerf:
Moonfire — Moonfire damage reduced by 5%.
- Nerf:
Sunfire — Sunfire damage reduced by 5%.
- Nerf:
Shooting Stars — Shooting Stars damage reduced by 10%.
- Nerf:
Starsurge — Starsurge damage reduced by 3%.
- Nerf:
Starfall — Starfall damage reduced by 3%.
- Nerf:
Meteorites — Meteorites damage reduced by 15%.
Guardian
- Buff:
All damage increased by 8%.
Restoration (PvP)
Restoration Druid is receiving several quality of life adjustments and buffs in this update. As a result, we're lowering some of the extra healing they were receiving in PvP combat.
- Nerf:
All healing reduced by 10% in PvP combat.
General
- Nerf:
Twin Flame — Twin Flame damage reduced by 20%.
Devastation
Due to an unintended interaction with the Scintillation talent, the Venomous Abyss 2-piece bonus was providing significantly more power than intended. Based on a combination with PTR testing data and fixing the interaction, we're increasing some of Devastation's baseline spell damage values to keep their damage output competitive.
- Fix:
Eternity Surge — Shattering Stars that are released from an Eternity Surge due to Scintillation are now subject to Scintillation's 40% effectiveness multiplier.
- Nerf:
Shattering Star — The Venomous Abyss 2-set Bonus — Shattering Star damage bonus reduced to 50% (was 150%).
- Buff:
Deep Breath — Deep Breath damage increased by 30%.
- Buff:
Pyre — Pyre damage increased by 10%.
- Buff:
Disintegrate — Disintegrate damage increased by 40%.
- Buff:
Living Flame — Living Flame damage increased by 50%.
Preservation
- Nerf:
Consume Flame — Consume Flame now heals for 240% of the consume (was 300%).
- Nerf:
Consume Flame — Consume Flame no longer ignores caster healing modifiers.
Beast Mastery
- Nerf:
Cobra Shot — Cobra Shot damage reduced by 20%.
Marksmanship
Marksmanship received several bug fixes that increased its damage, so we're making some tuning adjustments to align their DPS to be closer to other DPS specs.
- Nerf:
All damage dealt by you and your pets reduced by 5%.
- Nerf:
Explosive Shot — Explosive Shot damage reduced by 33%.
ArcaneHero Talents — Spellslinger
Arcane is doing well in AoE situations but their single target damage is a bit behind our target. We are making some adjustments to bring them closer to other DPS specs.
- Buff:
Arcane Blast — Arcane Blast damage increased by 20%.
- Buff:
Splintering Orbs — Splintering Orbs damage bonus to Arcane Orb increased to 50% (was 10%).
- Fix:
Meteorites — Fixed an issue that prevented Meteorites from granting Clearcasting.
Fire
- Buff:
All damage increased by 6%.
Frost
The Venomous Abyss set bonus is providing more throughput value than intended. We are adjusting the set bonus, and accompanying that with an overall damage increase. Additionally, Frost's 2-target cleave is slightly higher than we'd like. This damage profile should remain a strength for Frost Mage, but we want to bring them more in line with other classes who share that strength.
- Nerf:
Glacial Spike — The Venomous Abyss 2-set Bonus — Glacial Spike damage bonus reduced to 20% (was 25%). Chance to generate an Icicle per Freezing stack shattered reduced to 4% (was 5%).
- Nerf:
Shatter — The Venomous Abyss 4-set Bonus — Shatter damage bonus reduced to 5% (was 10%).
- Nerf:
Splitting Ice — Splitting Ice — Flurry and Frostbolt effectiveness against the second target reduced to 50% (was 80%).
- Nerf:
Fractured Frost — Fractured Frost — Ice Lance effectiveness against the second target reduced to 50% (was 100%).
- Buff:
All damage increased by 3%.
Mistweaver (PvP)
- Nerf:
Vital Expenditure — Vital Expenditure now increases Soothing Mist's healing by 100% (was 300%) and increases its mana cost by 33% (was 200%) in PvP combat.
Holy
- Buff:
All healing increased by 5%.
Holy (PvP)
- Nerf:
All healing reduced by 15% in PvP combat.
Protection (PvP)Hero Talents — Templar
- Fix:
Divine Exaction — Divine Exaction causes Divine Toll to strike at 45% effectiveness in PvP combat.
Retribution (PvP)
- Nerf:
Eternal Flame — Eternal Flame healing reduced by 20% in PvP combat.
Discipline (PvP)Hero Talents — Voidweaver
- Nerf:
Quickened Pulse — Quickened Pulse causes Entropic Rift and Shadow Word: Pain to deal damage 15% more often in PvP combat (was 25%).
- Nerf:
Expiation — Expiation deals damage equal to 150% of the amount consumed (was 200%) in PvP combat.
Holy
- Buff:
All healing increased by 5%.
ShadowHero Talents — Archon
Shadow's performance in spread cleave is a little higher than what we expect. We are making some targeted adjustments to bring them closer to our target. We expect Shadow to continue to excel in spread cleave situations after the tuning adjustments.
- Nerf:
Void Volley — Void Volley damage reduced by 10%.
- Nerf:
Void Volley — The Venomous Abyss 4-set bonus now causes Tentacle Slam to grant a free use of Void Volley at 100% effectiveness (was 125%).
- Nerf:
Focused Outburst — Focused Outburst now increases Void Volley damage by 5% (was 15%).
Assassination
- Buff:
All damage dealt increased by 10%.
Outlaw
- Buff:
All damage dealt increased by 6%. Does not apply to PvP combat.
Subtlety
- Buff:
All damage dealt increased by 10%. Does not apply to PvP combat.
Subtlety (PvP)
- New:
Goremaw's Bite — Goremaw's Bite repeats 10% damage of Finishing Moves in PvP combat.
ElementalHero Talents — Farseer
Farseer received a lot of changes to boost the performance of spells cast by your summoned Ancestors, but they are now performing higher than we would like.
- Nerf:
Lava Burst — Ancestors' Lava Burst damage reduced by 20%.
- Nerf:
Chain Lightning — Ancestors' Chain Lightning damage reduced by 20%.
Enhancement
- Buff:
Ride the Lightning — Ride the Lightning damage increased by 59%.
Affliction
- Buff:
Haunt — Haunt now increases your damage dealt to the target by 16% for 18 seconds (was 12%).
Demonology
- Buff:
Shadow Bolt — Shadow Bolt damage increased by 45%.
- Buff:
Demonbolt — Demonbolt damage increased by 55%.
- Buff:
Summon Gloomhound — Summon Gloomhound damage increased by 35%.
- Fix:
Implosion — Fixed a tooltip issue where the Venomous Abyss 4-set bonus stated it would cast Implosion at 125% and 150% effectiveness rather than the intended 225% and 250% effectiveness.
Destruction
- Nerf:
Havoc — Havoc now causes spells to deal 50% of their damage to the marked target (was 60%).
- Buff:
Soul Fire — Soul Fire damage increased by 45%.
- Buff:
Chaos Bolt — Chaos Bolt damage increased by 5%.
Arms
We're slightly reducing Arms Warrior's single-target and cleave damage, and adjusting its set bonuses so the current tier set is more rewarding than mixing older pieces.
- Nerf:
Powerful Momentum — Powerful Momentum now increases Sweeping Strikes chain damage by 20% (was 25%).
- Nerf:
Execute — Execute damage reduced by 15%.
- Nerf:
Colossus Smash — Midnight Season 1 2-set bonus now increases Colossus Smash damage by 3% (was 5%).
- Buff:
Mortal Strike — The Venomous Abyss 4-set bonus — Mortal Strike and Overpower now increase the damage of your next Slam by 20% (was 10%) and stack up to 5 times (was 3).
Arms (PvP)Hero Talents — Colossus
- New:
Dominance of the Colossus — Dominance of the Colossus reduces damage taken from enemies affected by Demolish by up to 10% in PvP combat.
Protection
- Buff:
All damage increased by 6%.
Items
- Nerf:
Freightrunner's Flask — Freightrunner's Flask scaling nerfed — crit reduced by 32.5% at Myth 6/6 item level (to 689, was 1020). At Champion 1/6, it is now a slight buff instead.
Player versus Player — Rewards
- Buff:
Gladiator's Distinction — Gladiator's Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.
- Nerf:
Gladiator's Distinction — Gladiator's Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.
Vaults of Atal'Utek
- New:
Corrosive Powers — added a counter for Corrosive Souls to the Corrosive Codex, tracking the number of Corrosive Souls in the character's inventory.
Quests
- New:
The Omnium Folio introduction questline can now be skipped across characters on the account once it has been completed by at least one character.
Delves
- Buff:
Added 35 Coffer Key Shards as a reward to the daily repeatable quest "Prey: Anguish from Beyond".
- Buff:
Increased the amount of Coffer Key Shards given by World Quests in the Coiled Isles (when displayed as the primary reward) to 100.
Ritual Sites
- Redesign:
Ritual Site tiers 1-6 vault rewards have been updated to match the Season 2 Delve tiers 1-6 vault rewards, and now reward Season 2 crests equivalent to Delves at these tiers.
- Buff:
Tiers 1-3 remain at the Season 1 recommended item levels and tuning. New recommended item levels for tiers 4-6: Tier 4 — 259 (was 257); Tier 5 — 268 (was 264); Tier 6 — 275 (was 274).
- Nerf:
The Tier 6 Advanced Ritual Studies quests will no longer offer a Nebulous Voidcore bonus roll reward. The quests remain available to complete for the relevant achievement.
Void Assaults
- Buff:
Void Strikes, Void Incursions, and the Weekly Quest will now give Season 2 Adventurer crests.
Void-Touched Caches
- New:
New Season 2 Adventurer Warbound caches available for 200 Field Accolades.
- New:
New Season 2 Veteran Bind-on-Pickup caches available for 500 Field Accolades (random slot) or 750 Field Accolades (slot-specific item).
- Removed:
The Season 1 gear caches have been removed.
Val and Naigtal
- Buff:
World Quests, Rares, and Elites will now grant Season 2 Adventurer crests in both Normal and Heroic World Tiers.
- Redesign:
Rare equipment drops will remain Warbound Until Equipped and will now drop at Season 2 Adventurer 1/6 (Normal) and Adventurer 4/6 (Heroic).
- Buff:
The World Boss and Weekly Quests will offer Season 2 Adventurer crests in Normal World Tier and Season 2 Veteran crests in Heroic World Tier.
- Nerf:
The World Boss drops will remain as Season 1 drops and can no longer be upgraded.
- Nerf:
The Mythic quest rewards from "Knocking off the Top (Heroic)" will also remain as Season 1 rewards and can no longer be upgraded.
Mythic+ Dungeon Tuning — Ruby Life Pools
- Redesign:
Adjusted some enemy creature locations before Melidrussa Chillworn and Kokia Blazehoof, and adjusted the enemy forces contributions of Thunderhead and Flamegullet to create more routing options.
- Redesign:
Deepstone Earthshaper — Deepstone Earthshaper — Tectonic Strike cooldown increased.
- Redesign:
Ruinous Stormbringer — Ruinous Stormbringer — enemy forces contribution increased; Lightning Rod expiration damage reduced by 33%.
- Redesign:
Thunderstorm — Thunderstorm cooldown increased.
- Nerf:
Thunderhead — Thunderhead — Thunder Jaw knockback force reduced; Rolling Thunder periodic damage reduced by 24%; Electrical Discharge periodic damage reduced by 13% and initial damage reduced by 10%.
- Buff:
Kyrakka and Erkhart Stormvein — Kyrakka and Erkhart Stormvein — increased health of Kyrakka by 11%.
Mythic+ Dungeon Tuning — Temple of Sethraliss
- Redesign:
Adjusted locations of enemy creatures near Adderis and Aspix, and removed a Sandswept Hunter and a Barbed Krolusk from a creature pack near Adderis and Aspix.
- Nerf:
Adderis and Aspix — Adderis and Aspix — health reduced by 14%, reduced the number of shield swaps, and Thunder and Lightning cast time increased to 4 sec (was 3.5 sec).
- Buff:
Galvazzt — Galvazzt — Induction damage increased by 11%; Consume Charge damage reduced by 58%; Capacitance now has a duration of 35 sec; Energize energy gain rate from pillars increased; can no longer passively lose energy if affected by a Lightning Spire.
- Nerf:
Avatar of Sethraliss — Avatar of Sethraliss — Faithless Tormentor health reduced by 10%.
- Nerf:
Corrupted Guardian — Corrupted Guardian — health reduced by 10%; Corruption Burst damage vulnerability reduced to 150% (was 300%).
- Nerf:
Corruption — Corruption Physical damage vulnerability increased to 300% (was 250%).
- Nerf:
Twisted Hexxer — Twisted Hexxer — health increased by 9%; melee damage increased by 33%; Latent Hex periodic damage reduced by 7%.
- Nerf:
Siphon the Weak — Siphon the Weak — healing per Faithless Tormentor consumed reduced to 0.6% (was 0.75%).
- Redesign:
Faithless Subjugator — Faithless Subjugator — Addle Mind now prefers to not target a healer.
Mythic+ Dungeon Tuning — Other Dungeons
- Nerf:
Den of Nalorakk — Den of Nalorakk — Nalorakk health reduced by 10%; Overwhelming Onslaught knockback force reduced by 50%.
- Redesign:
Kings' Rest — Kings' Rest — Half-Finished Mummy and Finished Mummy's Wretched Discharge cast time increased to 5 sec (was 4 sec); The Council of Tribes' Whirling Axe periodic damage reduced by 11%; Shadow of Zul now casts Dark Revelation before Pool of Darkness.
- Nerf:
Murder Row — Murder Row — Defiled Golem's Defiled Slam periodic damage reduced by 12%; Xathuux the Annihilator's Demonic Rage damage reduced by 12%.
- Nerf:
The Blinding Vale — The Blinding Vale — Lightblossom Trinity health reduced by 10%; Thornblade periodic damage increased by 100% and duration increased to 12 sec (was 6 sec); Lightwarden Ruia health reduced by 10%; Lightfire Beam now damages players inside the area trigger on creation if they are not the creator.
- Nerf:
Voidscar Arena — Voidscar Arena — Atroxus' Toxic Aura periodic damage reduced by 10%; Charonus health reduced by 10%.
Sources
- Patch 12.1 PTR Hotfixes - Freightrunners Nerfed and Small Class Tuning — Wowhead News · Wowhead
- Patch 12.1 PTR Class Tuning and Dev Notes for July 31st - Rogue Aura Buffs — Wowhead News · Wowhead
- Season 2 Mythic+ Dungeon Tuning Notes - Additional Routing Options for Ruby Life Pools — Wowhead News · Wowhead