These notes are from the Public Test Realm. They are not live yet and may change before release.
Midnight 12.1.5 PTR Development Notes — September 29, 2026
23 changes · 7 classes · 16 sections
1 of 7 class sections open
AugmentationChronowarden
- Redesign:
Temporality — Duration now increases with Mastery: Timewalker.
- Redesign:
Temporal Burst — Duration now increases with Mastery: Timewalker.
AugmentationScalecommander
- Buff:
Melt Armor — Damage increased by 100%.
Preservation
- Fix:
Consume Flame — No longer double dips from healing increases on the target.
PreservationChronowarden
- Fix:
Fire Breath / Double-time — Fixed an issue where extending Fire Breath with Double-time could stop Life-Giver’s Flame from healing.
- Fix:
Afterimage — Fixed an issue that could cause Deep Breath to cast Living Flame on the Evoker.
Preservation
- Redesign:
Merithra’s Blessing — Now counts as an Arcane spell and can be cast while locked out of Nature.
Marksmanship
- Fix:
Explosive Shot — Fixed an issue where pressing Explosive Shot without a selected target could automatically select and fire at a nearby target.
MarksmanshipDark Ranger
- Fix:
Umbral Reach — Fixed an issue where Umbral Reach did not generate Trick Shots when Bleak Powder hit exactly two targets.
Survival
- Fix:
Strike as One / Raptor Swipe — Fixed the Rank 3 Raptor Swipe bonus damage while Aspect of the Eagle is active.
- Fix:
Raptor Swipe — Fixed an issue where Raptor Swipe had a longer range than intended while Aspect of the Eagle is active.
Frost
- Fix:
Splitting Ice Frostbolt — Fixed a smaller-than-intended search radius for its second target.
- Fix:
Shatter — Fixed an issue where two Ice Lances in flight could prevent both from benefiting from Fingers of Frost; Thermal Void is also fixed.
- Fix:
Crystalline Refraction — Fixed an issue where interrupting Ray of Frost by casting Ray of Frost could prevent Fingers of Frost generation.
General
- Fix:
Transcendence: Transfer — Fixed an issue where it could be used while silenced with Transcendence: Linked Spirits talented.
Assassination
- Redesign:
Mutilate — Updated weapon trail.
- Redesign:
Crimson Tempest — Updated animation and weapon trail.
Subtlety
- Redesign:
Shadow Blades — Updated cast visual and weapon visual.
Enhancement
- Fix:
Static Accumulation — Fixed an issue where Maelstrom Weapon stacks could stop automatically generating during points of Ascendance or Doom Winds.
Restoration
- Fix:
Riptide / Swelling Tides — Extending Riptide through Swelling Tides now extends its timer instead of resetting it.
- Fix:
Nature’s Swiftness / Ancestral Swiftness — Fixed an issue where they did not properly make Healing Rain instant cast.
ProtectionColossus
These changes were active in last week’s PTR build.
- Redesign:
Practiced Strikes — Now additionally reduces the Rage cost of Execute and Revenge by 10.
User Interface and Accessibility
- Fix:
Trading Post preview settings — Preview settings such as Combat Animation now remember the player’s choice while swapping between items.