These notes are from the Public Test Realm. They are not live yet and may change before release.
Midnight 12.1.5 PTR Development Notes — October 9, 2026
23 changes · 7 classes · 15 sections
1 of 7 class sections open
AugmentationChronowarden
- New:
Temporality — Duration is now increased by Mastery: Timewalker.
- New:
Temporal Burst — Duration is now increased by Mastery: Timewalker.
AugmentationScalecommander
- Buff:
Melt Armor — Damage increased by 100%.
Preservation
- Fix:
Consume Flame — No longer double dips from healing increases on the target.
- Fix:
Life-Giver’s Flame — Fixed an issue where extending Fire Breath with Double-time could stop it from healing.
- Fix:
Afterimage — Fixed an issue causing Deep Breath to sometimes cast Living Flame on the Evoker.
Marksmanship
- Fix:
Explosive Shot — Fixed an issue where pressing it without a selected target automatically fired at a nearby target.
MarksmanshipDark Ranger
- Fix:
Umbral Reach — Fixed an issue where it did not generate Trick Shots when Bleak Powder hit exactly two targets.
Survival
- Fix:
Strike as One — Fixed bonus damage from Raptor Swipe (Rank 3) while Aspect of the Eagle was active.
- Fix:
Raptor Swipe — Fixed a longer-than-intended range while Aspect of the Eagle was active.
Frost
- Fix:
Splitting Ice Frostbolt — Fixed a smaller search radius for its second target than other spells.
- Fix:
Shatter — Fixed Ice Lances in flight not benefiting from Fingers of Frost or Thermal Void in a specific two-Ice-Lance case.
- Fix:
Crystalline Refraction — Fixed interrupting Ray of Frost by casting Ray of Frost preventing Fingers of Frost generation.
General
- Fix:
Transcendence: Transfer — Fixed an issue allowing use while silenced with Transcendence: Linked Spirits.
Assassination
- Redesign:
Mutilate — Updated weapon trail.
- Redesign:
Crimson Tempest — Updated animation and added a weapon trail.
Subtlety
- Redesign:
Shadow Blades — Updated cast visual and weapon visual.
Enhancement
- Fix:
Static Accumulation — Fixed an issue where Maelstrom Weapon stacks could stop automatically generating during certain points of Ascendance or Doom Winds.
Restoration
- Fix:
Swelling Tides — Extending Riptide now extends its timer rather than resetting it.
- Fix:
Nature’s Swiftness — Fixed an issue where Nature’s Swiftness and Ancestral Swiftness did not properly make Healing Rain instant cast.
ProtectionColossus
Colossus is intended to give Protection more efficient access to Revenge and Execute for a more unique rotation and better threat management tools. These changes were active in the previous PTR build.
- Redesign:
Practiced Strikes — Now additionally reduces the Rage cost of Execute and Revenge by 10.
Player versus Player
- Fix:
Merithra’s Blessing — For Preservation Evokers, it is now considered an Arcane spell and can be cast when locked out of Nature.
User Interface and Accessibility
- Fix:
Trading Post previews — Preview settings such as Combat Animation now remember the player’s choice when swapping items.